craft_logo

Under Construction

You might realize - this is still a construction site. A view to a very early prototype. There'll be more content upcomming but you can get a first impression already.

A medieval City-Build Simulation

Here you'll get first insights into the portotype of a simple draft of a little game covering city building, production and trade logistics. Implemented as a simple but platform independent 3D-Browsergame based on Babylon JS

The very early alpha currently allows to play with a few players an already quite challenging game. Here a small Demo: Craft&Trade Demo

The Scenario

You as - until now - unknown and not very successfull person get the chance to lead one of the trecks into unknown territory with the order to claim it. Taking the role as an administrator with the task to settle in new a territory and to build up new villages, establisch production of valuable resources and goods, you'll bring the culture of your people to new lands and position yourself in the swamps of expansion politics.

Have a look into the villages - the video gives a first impression with some in game scenes

A first Demo

A small preview for the game is available, a prototype only but something to play with.

Craft&Trade Demo

Your chance to have a first look into the Game. The Demo gives a first imression of the current state of the Craft&Trade Prototype. Have a look, try it! Currently it's a bit heavy for a Web-App so maybe use WiFi.

Exploring new Land

Find places to settle and compete with others in economic and social growth. Identify oportunities to make others dependent end establish a trade empire based on goods and resources.

map

Spread over different regions with increasing influence and skill. Build trade aliances and exchange goods and support with others or challenge them.

Build villages

summerscene

Explore regions and build villages to collect resources and craft goods. Ensure perfect conditions for settlers and keep mood of your people high. Grow and trade, build up influence.

Winter appears

winterscene

Differnt seasons cause different challenges. Cold and snow make life harder. More wood to keep your people warm and hopefully your storages contain sufficient food.

capital at winter

Larger Cities

Trade with the larger Cities in this medieval world. Help their Rulers to supply their people and craftsmen by esteblishing stable trade routes and by fulfilling specific missions.

Establish stability an growth

autumn

Make sure your people are safe and you are prepared for upcomming plagues and comparable challenges. Make villages attractive to ensure stable growth to support your own rise.

Personal development

Your Character will be able to develop specific skills which will have an influence on the game behavior and your decisions on which institutions and persons you support in which way influences your impact on the overall scene.

Soon open for support

We are currently preparing for crowd funding ...

Babylon JS

The framework used for the prototype client.

BabylonJS